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Army: Black Hole |
Commander of Black Hole’s forces. A mysterious invader from another world. |
Unlock: |
Complete the Campaign with an S Rank average |
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Invasions
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Peace
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All units have superior firepower. Movement cost is equal over all terrain types. Weak in the snow. |
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Sturm focuses all of his energy on his Super CO Power, which is so strong that he does not need a normal CO Power. |
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Meteor Strike
Pulls a giant meteor from space, which does 8 HP of damage to all affected units. Increases his units’ firepower & defence. |
Power Quote
“Burning earth!!!”
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Victory Quote
“You will learn to fear my power!”
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Skill
Sturm, the biggest and baddest in the land of Advance Wars 2 has the abilities to back it up. Every single unit has superior firepower and defence. To top it all off, he can move through heavy terrain without penalty. His supposed snow weakness is barely a weakness at all – he merely suffers from regular snowy weather movement penalties like every other CO. |
Daily Stats |
All Units: 120/120 |
Terrain: Clear weather movement penalties in Rainy weather |
Terrain: All movement penalties are reduced to 1 |
Daily Unit Chart
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Super CO Power – Meteor Strike
Cost: 10 Stars
A mighty meteor is pulled from space, which impacts the battlefield. It targets either the most expensive cluster of units, the most expensive cluster of units with indirect units worth twice as much or the cluster of units that has the most HP . The strike hits in a diamond pattern:
XXXX
XXXXX
XXX
X
Each unit hit by the meteor suffers heavy damage. To add insult to injury, Sturm also bolsters the already considerable stats of his units to new highs. |
Super Power Stats |
All Units: 140/150 |
Terrain: Clear weather movement penalties in Rainy weather |
Terrain: All movement penalties are reduced to 1 |
On Activation: A meteor impacts an expensive cluster of units, inflicting 8 HP of damage on each unit hit by the meteor |
Super CO Power Unit Chart
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