Army: Blue Moon | |
A peerless marksman with ranged attacks, he tends to dislike direct combat. His laid-back style masks his dependability. | |
Cats | |
Rats | |
“Reckon it’s time to take you down!” |
CO Ability | |
Grit is a gifted marksman and bestows great power on his indirect combat units. Indirect combat units possess great range and firepower. Unfortunately, his infantry and direct combat units suffer from poor strength. | |
Unit Ratings: • Foot Soldier Units: 80% Attack • Direct Combat Units: 80% Attack • Indirect Combat Units: +1 Firing Range |
80% 100% | 80% 100% | ||||||
80% 100% | 80% 100% | ||||||
80% 100% | 80% 100% | ||||||
80% 100% | 100% | ||||||
80% 100% | 100% 100% | +1 | |||||
100% | 80% 100% | ||||||
100% 100% | +1 | 100% | |||||
100% 100% | +1 | 80% 100% | |||||
80% 100% | |||||||
100% 100% | +1 |
Snipe Attack 30,000G | |
All indirect combat units increase in power and range. | |
Unit Ratings: • Foot Soldier Units: 88% Attack, 110% Defence • Direct Combat Units: 88% Attack, 110% Defence • Indirect Combat Units: 165% Attack, 110% Defence, +3 Firing Range |
88% 110% | 88% 110% | ||||||
88% 110% | 88% 110% | ||||||
88% 110% | 88% 110% | ||||||
88% 110% | 110% | ||||||
88% 110% | 165% 110% | +3 | |||||
110% | 88% 110% | ||||||
165% 110% | +3 | 110% | |||||
165% 110% | +3 | 88% 110% | |||||
88% 110% | |||||||
165% 110% | +3 |
CO Ability | |
Grit is a gifted marksman and bestows great power on his indirect combat units. Indirect combat units possess great range and firepower. Unfortunately, his non-infantry direct combat units suffer from poor strength. | |
Unit Ratings: • Foot Soldier Units: 100% Attack • Direct Combat Units: 80% Attack • Indirect Combat Units: 120% Attack, +1 Firing Range |
100% 100% | 80% 100% | ||||||
100% 100% | 80% 100% | ||||||
80% 100% | 80% 100% | ||||||
80% 100% | 100% | ||||||
80% 100% | 120% 100% | +1 | |||||
100% | 80% 100% | ||||||
120% 100% | +1 | 100% | |||||
120% 100% | +1 | 80% 100% | |||||
80% 100% | |||||||
120% 100% | +1 | 80% 100% |
Snipe Attack | |
All indirect combat units increase in power and range. | |
Unit Ratings: • Foot Soldier Units: 100% Attack, 110% Defence • Direct Combat Units: 80% Attack, 110% Defence • Indirect Combat Units: 150% Attack, +2 Firing Range |
100% 110% | 80% 110% | ||||||
100% 110% | 80% 110% | ||||||
80% 110% | 80% 110% | ||||||
80% 110% | 110% | ||||||
80% 110% | 150% 110% | +2 | |||||
110% | 80% 110% | ||||||
150% 110% | +2 | 110% | |||||
150% 110% | +2 | 80% 110% | |||||
80% 110% | |||||||
150% 110% | +2 | 80% 110% |
Super Snipe | |
All indirect combat units increase in power and range. | |
Unit Ratings: • Foot Soldier Units: 100% Attack, 110% Defence • Direct Combat Units: 80% Attack, 110% Defence • Indirect Combat Units: 150% Attack, +3 Firing Range |
100% 110% | 80% 110% | ||||||
100% 110% | 80% 110% | ||||||
80% 110% | 80% 110% | ||||||
80% 110% | 110% | ||||||
80% 110% | 150% 110% | +3 | |||||
110% | 80% 110% | ||||||
150% 110% | +3 | 110% | |||||
150% 110% | +3 | 80% 110% | |||||
80% 110% | |||||||
150% 110% | +3 | 80% 110% |