War Room

Hard Campaign

Campaign

Field Training

Campaign

Overview

There are different paths you can take in the Campaign mode, some require specific CO for one or more maps, while others might require certain actions. For specifics, check the “Branching Paths, Extra Missions, and Unlocking COs” section on the overview page.

 01 – It’s War! 
  
 02 – Gunfighter! 
  
 03 – Air Ace! 
↙️ ↘️
04A – Max Strikes! 04M – Max Strikes!
 
05A – Max’s Folly? 05M – Sniper!
 
06A – Olaf’s Navy 06M – Blizzard Battle!
 
07A – Olaf’s Sea Strike! 07M – History Lesson!
↘️ ↙️
 C08 – Sami’s Debut! 
  
 C09 – Kanbei Arrives! 
  
 C10 – Mighty Kanbei! 
  
 C11 – Kanbei’s Error? 
  
 C12 – Divide & Conquer! 
  
 C13 – Sami Marches On! 
  
 C14 – Sonja’s Goal! 
↙️⬇️↘️
C15A – Captain Drake!C15S – Captain Drake!C15M – Captain Drake!
C16A – Naval Clash!C16S – Naval Clash!C16M – Naval Clash!
C17A – Wings of Victory!C17S – Wings of Victory!C17M – Wings of Victory!
C18A – Battle Mystery!C18S – Battle Mystery!C18M – Battle Mystery!
↘️⬇️↙️
 C19 – Andy Times Two! 
  
 C20 – Enigma 
  
 C21 – The Final Battle! 
  
 C22 – Rivals! 

Welcome to the new Main Page

Hi Everyone,

Welcome to WWN’s new fancy “Web 2.0” front page!

Please excuse any oddities in the meantime while we get it all cleaned up. We’ve moved most of the old content across and should have easy ability to update the new stuff. Hopefully it will mean that site updates will be less glacial in the future 🙂

-Xenesis

Damage Table

Advance Wars Damage Table

Infantry
(1)
Infantry
(2)
Mechanised Infantry
(1)
Mechanised Infantry
(2)
Recon
(1)
Recon
(2)
Tank
(1)
Tank
(2)
Medium Tank
(1)
Medium Tank
(2)
APC
(1)
APC
(2)
Artillery
(1)
Artillery
(2)
Rocket
(1)
Rocket
(2)
Anti-Air
(1)
Anti-Air
(2)
Missiles
(1)
Missiles
(2)
Fighter
(1)
Fighter
(2)
Bomber
(1)
Bomber
(2)
Battle Copter
(1)
Battle Copter
(2)
Transport Copter
(1)
Transport Copter
(2)
Battleship
(1)
Cruiser
(1)
Lander
(1)
Submarine
(1)
Infantry-55-45-12-5-1-14-15-25Infantry-5-25-----7-30----Infantry
Mech Infantry-65-558518556151752070328535Mech Infantry6568535-----9-35----Mech Infantry
Recon-70-65-35-6-1-45-45-55-Recon-4-28-----10-35----Recon
Tank257525708540556151754570458555Tank6558530-----10-4015101Tank
Medium Tank30105309510545858551105451054510555Medium Tank105710535-----12-4510553510Medium Tank
Artillery90-85-80-70-45-70-75-80-Artillery75-80---------40655560Artillery
Rockets95-90-90-80-55-80-80-85-Rockets85-90---------55856085Rockets
Anti-Air105-105-60-25-10-50-50-55-Anti-Air45-55-65-75-120-120-----Anti-Air
Missiles----------------Missiles----100-100-120-120-----Missiles
Fighter----------------Fighter----55-100-100-100-----Fighter
Bomber110-110-105-105-95-105-105-105-Bomber95-105---------75859595Bomber
Battle Copter-75-755530556251602065256535Battle Copter2566535-----65-9525552525Battle Copter
Battleship95-90-90-80-55-80-80-85-Battleship85-90---------50959595Battleship
Cruiser----------------Cruiser-----55-65-115-115---90Cruiser
Submarine----------------Submarine------------55259555Submarine

The orange star troops are the attacker’s base damage. Blue Moon troops are the target of the attack. (1) represents a primary weapon that uses ammo, (2) represents the secondary machine guns that do not require ammo to fire. You can sort a target by damage taken by clicking the icon along the top row.

Damage Chart

Advance Wars 2 Damage Table

Infantry
(1)
Infantry
(2)
Mechanised Infantry
(1)
Mechanised Infantry
(2)
Recon
(1)
Recon
(2)
Tank
(1)
Tank
(2)
Medium Tank
(1)
Medium Tank
(2)
Neotank
(1)
Neotank
(2)
APC
(1)
APC
(2)
Artillery
(1)
Artillery
(2)
Rocket
(1)
Rocket
(2)
Infantry-55-45-12-5-1-1-14-15-25Infantry
Mech Infantry-65-558518556151151752070328535Mech Infantry
Recon-70-65-35-6-1-1-45-45-55-Recon
Tank257525708540556151151754570458555Tank
Medium Tank30105309510545858551451105451054510555Medium Tank
Neotank35125351151256510510751551125651156512575Neotank
Artillery90-85-80-70-45-40-70-75-80-Artillery
Rockets95-90-90-80-55-50-80-80-85-Rockets
Anti-Air105-105-60-25-10-5-50-50-55-Anti-Air
Missiles------------------Missiles
Fighter------------------Fighter
Bomber110-110-105-105-95-90-105-105-105-Bomber
Battle Copter-75-755530556251201602065256535Battle Copter
Battleship95-90-90-80-55-50-80-80-85-Battleship
Cruiser------------------Cruiser
Submarine------------------Submarine

Anti-Air
(1)
Anti-Air
(2)
Missiles
(1)
Missiles
(2)
Fighter
(1)
Fighter
(2)
Bomber
(1)
Bomber
(2)
Battle Copter
(1)
Battle Copter
(2)
Transport Copter
(1)
Transport Copter
(2)
Battleship
(1)
Cruiser
(1)
Lander
(1)
Submarine
(1)
Infantry-5-25-----7-30----Infantry
Mech Infantry6568535-----9-35----Mech Infantry
Recon-4-28-----10-35----Recon
Tank6558530-----10-4015101Tank
Medium Tank105710535-----12-4510453510Medium Tank
Neotank1151712555-----22-5515504015Neotank
Artillery75-80---------40655560Artillery
Rockets85-90---------55856085Rockets
Anti-Air45-55-65-75-120-120-----Anti-Air
Missiles----100-100-120-120-----Missiles
Fighter----55-100-100-100-----Fighter
Bomber95-105---------75859595Bomber
Battle Copter2566535-----65-9525552525Battle Copter
Battleship85-90---------50959595Battleship
Cruiser-----55-65-115-115---90Cruiser
Submarine------------55259555Submarine

The orange star troops are the attacker’s base damage. Blue Moon troops are the target of the attack. (1) represents a primary weapon that uses ammo, (2) represents the secondary machine guns that do not require ammo to fire. You can sort a target by damage taken by clicking the icon along the top row.

Field Training 07 – Copter Tactics

Mission 7 – Copter Tactics
It’s time to introduce air units.

Briefing: It appears that we have a problem. Orange Star has hit a snag in its Md Tank development program. On the other hand, Blue Moon seems to have more than enough tanks… I think it’s safe to assume they have mass production capabilities. I pulled some strings and had some B copters and T copters sent down from the frontlines, but that doesn’t give you all that much firepower. Nevertheless, let’s make good use of them. I’ll give you more details once we reach the staging area. Let’s move out!

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Field Training 05 – APC ABCs

This mission focuses on the Supply, Load, and Drop commands.

Briefing: My superiors in Orange Star are pleased with your word, Advisor. I’m also happy to say the enemy troops aren’t deployed ahead of us. Look at this! An artillery unit has been assigned to your command! Used correctly, this unit will strengthen your battalion. No doubt about it. But, it sounds like it’s seen a lot of action on the front lines, and… Well, I guess we’ll get a look at it when we reach the battlefield. Oh, and I’ve received one more bit of information. You’ve also been given an APC unit to use. This one is fresh from the factory, so don’t worry about its condition. OK! Let’s get moving!

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Field Training 04 – Unit Repair

This mission will explain the Join command and discuss basic strategy.

Briefing: I think that creep Olaf… I mean CO Olaf is starting to take us seriously. But all of our commanders are caught up in other campaigns. So there’s no one available to lead the Orange Star Army against him. Advisor, it looks like it’s up to you to defend Orange Star. Let me brief you on the current mission. Our troops en route to the Lost Fortress have been waylaid by CO Olaf. It’s up to you to join up with them, beat back Olaf and secure the area. We need the Lost Fortress! Move out!

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Field Training 03 – Base Capture

Mission 3 – Base Capture

Capturing bases is the focus of this mission.

Briefing: Our current mission is to storm the Spire Hills. If successful, we should be able to drive that pompous, old… I mean, we should be able to force the Blue Moon forces to withdraw. If you remember, we faced two mech units in the last battle, right? In response, you have been given command of two mech units yourself.

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Field Training 01 – Troop Orders

Basic troop movement and attack controls are explained here.

Briefing: First, let me brief you on the situation. We’re in this large nation here, Orange Star. The country to the east is Blue Moon. The two countries have been bitter rivals for years. Border skirmishes had died recently… until that madman Olaf… Oh, excuse me. I mean, uhm… The Blue Moon CO, Olaf, suddenly ordered an invasion of Orange Star. So, the Alara region is now held by Blue Moon forces. Candidate Advisor, you have been given a mission. You are to drive Olaf from Alara and secure the region for Orange Star. I will be your support. Let’s move out!

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Adder

Army: Black Hole Tag Partners
A self-absorbed CO who believes his skills are matchless. Second to Hawke in rank. Koal “Creepy Crawly”
Unlock: Complete the Campaign
His Own Face
Dirty Things
Adept at making quick command decisions, he stores up energy for his CO Power more rapidly than other COs.
Sideslip
Movement range of all units is increased by one space.
Sidewinder
Movement range of all units is increased by two spaces.
Power Quote
It’s already too late for you!
Quote
Don’t forget me now. That would be a shame.
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Sturm

Army: Black Hole
Commander of Black Hole’s forces. A mysterious invader from another world.
Unlock: Complete the Campaign with an S Rank average
Invasions
Peace
All units have superior firepower. Movement cost is equal over all terrain types. Weak in the snow.
Sturm focuses all of his energy on his Super CO Power, which is so strong that he does not need a normal CO Power.
Meteor Strike
Pulls a giant meteor from space, which does 8 HP of damage to all affected units. Increases his units’ firepower & defence.
Power Quote
“Burning earth!!!”
Victory Quote
“You will learn to fear my power!”
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Hawke

Army: Black Hole
The leader of Black Hole’s 4 COs. He’ll stop at nothing to achieve his goals.
Unlock: Complete the entire Campaign with a B Rank average
Black coffee
Incompetence
All units possess superior firepower. His CO Power builds up more slowly than those of the other COs.
Black Wave
All damaged units recover 1 HP. In addition, all enemy units suffer 1 HP of damage.
Black Storm
All damaged units recover 2 HP. In addition, all enemy units suffer 2 HP of damage.
Power Quote
“Goodbye.”
Victory Quote
“You’re not weak–I’m just way too good!”
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Adder

Army: Black Hole
A self-absorbed CO who believes his skills are matchless. Second to Hawke in rank.
Unlock: Complete the Campaign
His own face
Dirty things
Adept at making quick command decisions, he stores up energy for his CO Power more rapidly than other COs do.
Sideslip
Movement range for all units is increased by 1 space.
Sidewinder
All units improve their movement range by 2 spaces.
Power Quote
“Kneel before Adder!”
Victory Quote
“Heh heh heh… What did you expect?”
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Lash

Army: Black Hole
The wunderkind of the Black Hole forces. A small, fierce, and brilliant inventor.
Unlock: Complete the Campaign
Getting her way
Not getting it
Skilled at taking advantage of terrain features. Can turn terrain effects into firepower bonuses.
Terrain Tactics
In addition to using terrain effects to increase firepower, drops movement cost for all units to 1.
Prime Tactics
Terrain effects are doubled and are used to increase attack strength. Additionally, movement cost for all units drops to 1.
Power Quote
“Now you’re making me mad!”
Victory Quote
“Hee hee hee… Hm? Broken already?”
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Flak

Army: Black Hole
The strongman of the Black Hole army. Promoted from private by Hawke.
Unlock: Available from the start
Meat
Veggies
High firepower, but he relies solely on strength. His shoddy technique sometimes reduces the damage his units deal.
Brute Force
Increases dispersion of fire. There is a chance of getting a super strong blow, but units’ firepower might suddenly drop instead.
Barbaric Blow
Attack power rises dramatically, but so does the dispersion rate, which affects the amount of damage targets take.
Power Quote
“Why think when you can fight?”
Victory Quote
“What was that? A waste of my time!”
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Jess

Army: Green Earth
A gallant tank driving CO who fought her way to the top. Often argues with Eagle.
Unlock: Complete the Green Earth Campaign and purchase either Eagle or Drake
Dandelions
Unfit COs
Vehicular units have superior attack power. Infantry, air and naval units are comparatively weak.
Turbo Charge
Movement range of vehicles increases by 1 space. Firepower increases, and fuel and ammo supplies are also replenished.
Overdrive
Increase in the attack strength of vehicular units and 2-space increase in movement range. Also restores fuel and ammo supplies.
Power Quote
“I always give 100%, always!”
Victory Quote
“Never give up! That’s my motto!”
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Drake

Army: Green Earth
A bighearted former pirate, he often calms the waters between Jess and Eagle.
Unlock: Complete the Green Earth Campaign
The open sea
High Places
Naval units move 1 space more than other armies’ do, and their defenses are higher. Movement isn’t affected by rain.
Tsunami
Causes a tidal wave that does 1 HP to all enemy units and reduces their fuel by half.
Typhoon
Causes a tidal wave that does 2 HP of damage to all enemy units and reduces fuel by half. Hinders enemy movement.
Power Quote
“Wave goodbye to your troops!”
Victory Quote
“Quote”
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Eagle

Army: Green Earth
Green Earth’s daring pilot hero. Joined the air force to honour his father’s legacy.
Unlock: Complete the Green Earth Campaign
Lucky Goggles
Swimming
Air units use less fuel than those of other armies. They have superior offence and defence, too. Weak vs. naval units.
Lightning Drive
Air unit offensive and defensive abilities are increased.
Lightning Strike
Improves offence and defence of all air units. Additionally, all non-infantry units that have carried out orders can move again.
Power Quote
“The Eagle soars above you!”
Victory Quote
“Another victory! Was there ever any doubt?”
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Sensei

 

Army: Yellow Comet
A former paratrooper rumoured to have been quite the CO in his day.
Unlock: Complete the Yellow Comet Campaign and purchase either Kanbei or Sonja
Lazy, rainy days
Busy malls
Powerful infantry & high transport movement range. Superior firepower for copters, but weak vs. naval and vehicle units.
Copter Command
Attack copter firepower increases. Infantry units with 9 HP appear in all allied cities, ready to be moved.
Airborne Assault
Attack copter firepower increases. Mech units with 9 HP appear in all allied cities, ready to be moved.
Power Quote
“Nothing good ever comes from war… When this is done, let’s go home.”
Victory Quote
“Hm hm hmmm… I’ve still got what it takes!”
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Sonja

Army: Yellow Comet
Kanbei’s daughter. Cool and collected, she likes to plan before making a move.
Unlock: Complete the Yellow Comet Campaign
Computers
Bugs
All units have an extended vision range in Fog of War. Hides HP intel from foes. Counterattacks are slightly stronger.
Enhanced Vision
Increases the vision range of all units by 1 space and allows them to see into woods and reefs.
Counter Break
Increases the vision range of all units by 1 space and allows them to see into woods and reefs. Counterattacks are stronger.
Power Quote
“Now you’re gonna get it!”
Victory Quote
“That settles that! It takes brains to win!”
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Kanbei

Army: Yellow Comet
The emperor of Yellow Comet. A skilled CO who has a soft spot for his daughter.
Unlock: Complete the Yellow Comet Campaign
Sonja
Computers
All units have high offensive and defensive abilities, but are expensive to deploy.
Morale Boost
Increases attack strength of all units.
Samurai Spirit
Strengthens offensive and defensive abilities of all units. Damage inflicted when counter attacking is multiplied by 1.5.
Power Quote
“Who shall taste my wrath?”
Victory Quote
“Kanbei is victorious! We shall meet again!”
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Colin

Army: Blue Moon
Blue Moon’s little rich boy CO. Views Olaf and Grit with awe and admiration.
Unlock: Complete the Blue Moon Campaign, then purchase either Olaf or Grit
Olaf and Grit
Black Hole
The heir to a vast fortune. Purchases all units at a special low price. Troops’ low firepower stems from his lack of experience.
Gold Rush
Increases deployment funds by one and a half times.
Power of Money
Uses wealth to increase the strength of weapons. The more funds available, the stronger the weapons become.
Power Quote
“Don’t underestimate me because I’m new!”
Victory Quote
“Whew… I won! I really won!”
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Grit

Army: Blue Moon
Laid-back style masks his dependability. A peerless marksman. Works well with Olaf.
Unlock: Complete the Blue Moon Campaign
Cats
Rats
Range for distance weapons is 1 space greater than other COs. They cause more damage, too. Weak in direct combat.
Snipe Attack
Increases range of distance weapons by 1 space. Attack strength of these units also increases.
Super Snipe
Distance weapons can shoot 2 spaces farther than normal. They also receive a firepower bonus.
Power Quote
“I reckon it’s about time to take you down!”
Victory Quote
“Not bad, y’all! Don’t be a sore loser!”
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Hachi

Army: Orange Star
Rumoured to be Orange Star’s former chief, he’s closing up shop to hit the battlefield.
Unlock: Complete Hard Campaign
Tea
Medicine
Uses secret trade routes to get lower deployment costs for all units.
Barter
Speaks with such authority that he obtains even lower deployment costs.
Merchant Union
Deployment costs drop. Merchant pals gather from around the globe and help him deploy ground units from any allied property.
Power Quote
“How’s business?”
Victory Quote
“Done already? Better luck next time!”
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Sami

Army: Orange Star
A strong-willed soldier who backs up Max and Andy. A graduate of special-forces training.
Unlock: Available from the start.
Chocolate
Cowards
Being an infantry specialist, her foot soldiers move farther, capture faster, and cause more damage. Weak vs. vehicles.
Double Time
Infantry and mech units receive a movement bonus of 1 space. Their attack strength increases as well.
Victory March
Increases all foot soldiers’ movement range by 2 spaces. They can capture in one turn even if they’re not at full HP.
Power Quote
“Ready or not, here I come!”
Quote
“Mission accomplished! Awaiting orders!”
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Max

Army: Orange Star
A brave and loyal friend and an earnest warrior who hates deception and trickery.
Unlock: Available from the start.
Weight Training
Studying
Non-infantry direct combat units are tops. Indirect combat troops are limited in range and firepower.
Max Force
Firepower of direct combat units rises slightly, and unit movement increases by 1 space.
Max Blast
Direct combat units receive firepower boost, and their movement increases by 2 spaces.
Power Quote
“Roll, tanks, Roll!”
Quote
“Wahoo! Easy as pie!”
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Andy

Army: Orange Star
A mechanical boy wonder. Impulsive to a fault, he’s fiercely protective of friends.
Unlock: Available from the start.
Mechanics
Waking up early
No real weaknesses. Proficient with air, sea, and land units. Ready to fight wherever and whenever.
Hyper Repair
Restores 2 HP to all units.
Hyper Upgrade
Restores 5 HP to all units. Firepower rises, and unit movement increases by 1 space.
Power Quote
“It’s time for a tune-up!”
Victory Quote
“All right! And I’ll win next time, too!”
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Nell

Army: Orange Star
A competent Orange Star CO. Attended military school with Grit and Max
Unlock: Complete the entire campaign with an A-Rank average.
Willful Students
Downtimes
Sometimes strikes with more force than expected. She’ll be the first to tell you she was born lucky.
Lucky Star
Improves her chance to strike with increased firepower, and damages multiple foes. Lucky!
Lady Luck
Improves her chance to strike with increased firepower, and damages even more foes. Lucky!
Power Quote
“Lucky Me!”
Victory Quote
“Nicely fought. See you again!”
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Olaf

Army: Blue Moon
A pompous braggart whose tactical prowess has earned him the respect of his peers.
Unlock: Complete the Blue Moon Campaign
Warm Boots
Rain Clouds
Winter weather poses no problem for Olaf or his troops. Rain, however, does. His gruff nature belies his overall competence.
Blizzard
Causes snow to fall which adversely affects all units except his own.
Winter Fury
A mighty blizzard reduces enemy movement and causes 2 HP of damage to all deployed enemy troops.
Power Quote
Let the winds of war bring snow!
Victory Quote
Olaf’s troops know no match!
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Eagle

Eagle
Army: Green Earth 
An ace pilot who’s as tough as nails.
Lucky Goggles
Swimming
Strongest firepower in the skies. But flounders at sea.
Lightning Strike
Non-infantry units ordered to wait can now move again that turn. However, their ratings are lower than normal.
Quote
Do you really want to challenge me?

Power Quote
The Eagle soars above you!

Victory Quote
Hmph! As expected!

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