Mission 16 – Naval Clash!
CO Choice: Andy
I’ll take this route. |
Note: This map is different if you choose Max or Sami as your CO.
Please refer to AC16M: Naval Clash! or AC16S: Naval Clash! guides respectively.
Properties
HQ | Cities | Bases | Airports | Ports | |
Neutral | – | 4 | – | – | – |
Orange Star | yes | 2 | – | – | – |
Green Earth | yes | 8 | – | – | – |
Total | 2 | 14 | 0 | 0 | 0 |
Units
Orange Star | Green Earth | |
1 | – | |
2 | 2 | |
1 | 3 | |
1 | 1 | |
1 | – | |
2 | – | |
2 | 4 | |
– | 3 | |
1 | 5 | |
Total | 11 units | 18 units |
General Strategy
Speed Limit | 10 days |
Easiest mission ever. All you need to do in this mission is to protect the missile and for that you need to load it on the Lander while you hide it on a reef. Move it to the next reef when it gets discovered.
Day To Day Movements:
Day 1
- Load the missile in the northern Lander
- Move the Lander 3N2E into the reef
- end day
Days 2 to 5
- Skip your turn entirely
Day 6
- Move the Lander 3E1S to the next reef
Days 7 onwards
- Skip your turn entirely