Drake

Army: Green Earth
A former pirate with a big heart. His naval units rule the seas, but he has trouble with air units. Rain seems to follow wherever he goes.
The sea
Heights
“Panic is for landlubbers!”
CO Ability
Drake’s the only CO in Advance Wars that focuses on the navy. All his naval units get one extra tile of movement, and also have two terrain stars by default! His air units aren’t so good, though. He’s also unaffected by rain, and it seems to be around more often when he’s battling.
Unit Ratings:
• Air Units: 80% Attack
• Naval Units: +1 Movement, +2 Terrain Stars

Modified Stats:
• Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Sunny)
• Chance of Rain in random weather: +10%

Daily Unit Chart
Infantry
100%
100%
Fighter
80%
100%
Mech
100%
100%
Bomber
80%
100%
Recon
100%
100%
Battle Copter
80%
100%
Tank
100%
100%
Transport Copter100%
Mid Tank
100%
100%
Battleship
100%
100%
Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
APC100%Cruiser
100%
100%
Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
Artillery
100%
100%
Lander100%Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
Rocket
100%
100%
Submarine
100%
100%
Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
Anti-Air
100%
100%
Missile
100%
100%

Squall 40,000G
Squall deals 1 HP of damage to every single enemy unit.
Effect on CO Power Activation:
• All enemy units suffer 1 HP of damage. Does not affect units inside transports.

Unit Ratings:
• Air Units: 88% Attack
• Naval Units: 110% Attack, 110% Defence, +1 Movement, +2 Terrain Stars
• Other Units: 110% Attack, 110% Defence

Modified Stats:
• Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Sunny)
• Chance of Rain in random weather: +10%

CO Power Unit Chart
Infantry
110%
110%
Fighter
88%
110%
Mech
110%
110%
Bomber
88%
110%
Recon
110%
110%
Battle Copter
88%
110%
Tank
110%
110%
Transport Copter110%
Mid Tank
110%
110%
Battleship
110%
110%
Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
APC110%Cruiser
110%
110%
Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
Artillery
110%
110%
Lander110%Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
Rocket
110%
110%
Submarine
110%
110%
Movement +1Water Tile
Reef Tile
City Tile
Def. Stars +2
Def. Stars +2
Def. Stars +2
Anti-Air
110%
110%
Missile
100%
100%

CO Ability
All his naval units get one extra tile of movement, and also have better defence. His air units aren’t so good, though. He’s also unaffected by rain, and it seems to be around more often when he’s battling.
Unit Ratings:
• Air Units: 70% Attack
• Naval Units: 110% Defence, +1 Movement

Modified Stats:
• Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Sunny)
• Chance of Rain in random weather: +7%

Daily Unit Chart
Infantry
100%
100%
Fighter
70%
100%
Mech
100%
100%
Bomber
70%
100%
Recon
100%
100%
Battle Copter
70%
100%
Tank
100%
100%
Transport Copter100%
Mid Tank
100%
100%
Battleship
100%
110%
Movement +1
APC100%Cruiser
100%
110%
Movement +1
Artillery
100%
100%
Lander110%Movement +1
Rocket
100%
100%
Submarine
100%
110%
Movement +1
Anti-Air
100%
100%
Missile
100%
100%
Neotank
100%
100%

Squall
Squall deals 1 HP of damage to every single enemy unit, and also cuts their fuel reserves by half.
Effect on CO Power Activation:
• All enemy units suffer 1 HP of damage and have their fuel reserves halved. Does not affect units inside transports.

Unit Ratings:
• Air Units: 70% Attack
• Naval Units: 120% Defence, +1 Movement
• Other Units: 110% Defence

Modified Stats:
• Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Sunny)
• Chance of Rain in random weather: +7%

CO Power Chart
Infantry
100%
110%
Fighter
70%
110%
Mech
100%
110%
Bomber
70%
110%
Recon
100%
110%
Battle Copter
70%
110%
Tank
100%
110%
Transport Copter110%
Mid Tank
100%
110%
Battleship
100%
120%
Movement +1
APC110%Cruiser
100%
120%
Movement +1
Artillery
100%
110%
Lander120%Movement +1
Rocket
100%
110%
Submarine
100%
120%
Movement +1
Anti-Air
100%
110%
Missile
100%
110%
Neotank
100%
110%

Typhoon
Typhoon deals 2 HP of damage to every single enemy unit, and also cuts their fuel reserves by half. It also changes the weather to rain.
Effect on CO Power Activation:
• All enemy units suffer 2 HP of damage and have their fuel reserves halved. Does not affect units inside transports.
• Current weather is set to Rain

Unit Ratings:
• Air Units: 70% Attack
• Naval Units: 120% Defence, +1 Movement
• Other Units: 110% Defence

Modified Stats:
• Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Sunny)
• Chance of Rain in random weather: +7%

Super CO Power Unit Chart
Infantry
100%
110%
Fighter
70%
110%
Mech
100%
110%
Bomber
70%
110%
Recon
100%
110%
Battle Copter
70%
110%
Tank
100%
110%
Transport Copter110%
Mid Tank
100%
110%
Battleship
100%
120%
Movement +1
APC110%Cruiser
100%
120%
Movement +1
Artillery
100%
110%
Lander120%Movement +1
Rocket
100%
110%
Submarine
100%
120%
Movement +1
Anti-Air
100%
110%
Missile
100%
110%
Neotank
100%
110%