Army: ![]() ![]() | ![]() |
A braggart whose tactical prowess has earned him respect. Easily affected by the climate, he’s strong in snow and weak in rain. | |
![]() | |
![]() | |
“Let the winds of war bring snow!” |

![]() | |
Olaf is an all-rounder with all units having standard abilities. He is not hindered by snow, but rain slows him down more severely than other COs. | |
Modified Stats: • Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Snow) • Terrain Movement Costs (Snow): Equal to Terrain Movement Costs (Sunny) |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() | 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | |||
![]() | ![]() ![]() | 100% 100% |
![]() | |
Changes the weather to be snowy. | |
Effect on CO Power Activation: • Current weather is set to Snow Unit Ratings: • All Units: 110% Attack, 110% Defence Modified Stats: • Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Snow) • Terrain Movement Costs (Snow): Equal to Terrain Movement Costs (Sunny) |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 110% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 110% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 110% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 110% 110% |
![]() | ![]() | 110% | ![]() | ![]() ![]() | 110% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 110% 110% |
![]() | ![]() ![]() | 110% 110% | |||
![]() | ![]() ![]() | 110% 110% |

![]() | |
Olaf is an all-rounder with all units having standard abilities. He is not hindered by snow, but rain slows him down more severely than other COs. | |
Modified Stats: • Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Snow) • Terrain Movement Costs (Snow): Equal to Terrain Movement Costs (Sunny) |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() | 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() | 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() | ![]() ![]() | 100% 100% | |||
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 100% 100% |
![]() ![]() ![]() ![]() | |
Changes the weather to be snowy. | |
Effect on CO Power Activation: • Current weather is set to Snow Unit Ratings: • All Units: 110% Defence Modified Stats: • Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Snow) • Terrain Movement Costs (Snow): Equal to Terrain Movement Costs (Sunny) |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() | 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | |||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Winter Fury deals 2 HP of damage to every single enemy unit, and also changes the weather to snow. | |
Effect on CO Power Activation: • All enemy units suffer 2 HP of damage. Does not affect units inside transports. • Current weather is set to Snow Unit Ratings: • All Units: 110% Defence Modified Stats: • Terrain Movement Costs (Rain): Equal to Terrain Movement Costs (Snow) • Terrain Movement Costs (Snow): Equal to Terrain Movement Costs (Sunny) |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() | 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 100% 110% | |||
![]() | ![]() ![]() | 100% 110% | ![]() | ![]() ![]() | 100% 110% |
Additional Information | |
Unlock Condition: Starts unlocked | |
Shop Cost: N/A | |
Colours: 4 | |
HQ Style: Blue Moon | |
Default Army Colour: Blue | |
Default Unit Style: Blue Moon | |
Factory Battle CO Power Theme: “Power!” | |
Factory Battle Super CO Power Theme: “Super Power!” |