Army: ![]() ![]() | ![]() |
A bighearted former pirate who hates fighting. Also a great surfer. Dude! | |
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“Can’t you just feel the riptide washing you out to the open sea?“ |

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All his naval units get more firepower, however his air units aren’t so good and have less attack | |
Unit Ratings: • Air Units: 90% Attack • Naval Units: 120% Attack |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 90% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 90% 100% |
![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 90% 100% |
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![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 90% 100% |
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![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 120% 100% |
![]() | ![]() | 100% | ![]() | ![]() ![]() | 120% 100% |
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![]() | ![]() ![]() | 100% 100% | ![]() | ![]() ![]() | 120% 100% |
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Tsunami deals 1 HP of damage to every single enemy unit, and also cuts their fuel reserves by half. | |
Effect on CO Power Activation: • All enemy units suffer 1 HP of damage and have their fuel reserves halved. Does not affect units inside transports. Unit Ratings: • Air Units: 110% Defence • Naval Units: 130% Attack, 110% Defence • Other Units: 110% Attack, 110% Defence |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() | 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 100% |
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Typhoon deals 2 HP of damage to every single enemy unit, and also cuts their fuel reserves by half. It also changes the weather to rain. | |
Effect on CO Power Activation: • All enemy units suffer 2 HP of damage and have their fuel reserves halved. Does not affect units inside transports. • Current weather is set to Rain Unit Ratings: • Air Units: 110% Defence • Naval Units: 130% Attack, 110% Defence • Other Units: 110% Attack, 110% Defence |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 100% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() | 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() ![]() | 130% 110% |
![]() | ![]() ![]() | 110% 110% | ![]() | ![]() | 100% |
Additional Information | |
Unlock Condition: Starts unlocked | |
HQ Style: Green Earth | |
Default Army Colour: Green | |
Default Unit Style: Green Earth | |
CO Power Theme: “Power!” | |
Super CO Power Theme: “Super Power!” | |
Tag CO Power Theme: “Tag Power!” |
Bugs, Oversights and Edge Cases | |
Weather changing: The weather will revert to the default weather setting in the game rules after it ends. If the weather is changed to the same weather as is currently active, it will not extend the current weather. | |
Damaging CO Powers: These powers cannot kill a unit. If a unit is at 1 HP and is affected by this power they will be left at 0.1 HP, which is the minimum possible health value for a unit to have. Units that are inside transports will be ignored by these powers. |