Army: ![]() ![]() | ![]() |
A pompous braggart, but his tactical prowess has earned him the respect of his peers. | |
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“Your weapons are powerless before the might of nature!“ |

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Olaf is an all-rounder with all units having standard abilities. He is empowered by the snow and does not get hindered by its negative effects | |
Unit Ratings: • All Units: +20% Attack when snowing Modified Stats: • Fuel Costs (Snow): Equal to Fuel Costs (Sunny) |
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Changes the weather to be snowy. | |
Effect on CO Power Activation: • Current weather is set to Snow for 2 full days Unit Ratings: • All Units: +20% Attack when snowing, 110% Attack, 110% Defence Modified Stats: • Fuel Costs (Snow): Equal to Fuel Costs (Sunny) |
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Winter Fury deals 2 HP of damage to every single enemy unit, and also changes the weather to snow. | |
Effect on CO Power Activation: • All enemy units suffer 2 HP of damage. Does not affect units inside transports. • Current weather is set to Snow for two full days Unit Ratings: • All Units: +20% Attack when snowing, 110% Attack, 110% Defence Modified Stats: • Fuel Costs (Snow): Equal to Fuel Costs (Sunny) |
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Additional Information | |
Unlock Condition: Starts unlocked | |
HQ Style: Blue Moon | |
Default Army Colour: Blue | |
Default Unit Style: Blue Moon | |
CO Power Theme: “Power!” | |
Super CO Power Theme: “Super Power!” | |
Tag CO Power Theme: “Tag Power!” |
Bugs, Oversights and Edge Cases | |
Weather changing: The weather will revert to the default weather setting in the game rules after it ends. If the weather is changed to the same weather as is currently active, it will not extend the current weather. | |
Damaging CO Powers: These powers cannot kill a unit. If a unit is at 1 HP and is affected by this power they will be left at 0.1 HP, which is the minimum possible health value for a unit to have. Units that are inside transports will be ignored by these powers. |