Sonja

Army: Yellow Comet
Kanbei’s calm and collected daughter who plans before acting. Excels in information warfare.
Computers
Bugs
“You can’t hide from me!“
CO Ability
Sonja, as the Fog of War specialist of the game, gets more vision for all her units. Plus, her unit’s HP is hidden from the enemy. She also reduces how effective terrain cover is for her opponents. However, she suffers from constant bad luck, inflicting reduced damage
Modified Stats:
• Luck Range: 0 – 10
• Bad Luck Range: 0 – 5
• Vision: +1
• Unit HP is obscured on the map, but not in battle animations
• Terrain Star Reduction: -1

Daily Unit Chart
Infantry
100%
100%
Vision+1Fighter
100%
100%
Vision+1
Mech
100%
100%
Vision+1Bomber
100%
100%
Vision+1
Recon
100%
100%
Vision+1Battle Copter
100%
100%
Vision+1
Tank
100%
100%
Vision+1Transport Copter100%Vision+1
Mid Tank
100%
100%
Vision+1Stealth
100%
100%
Vision+1
Neotank
100%
100%
Vision+1Black Bomb100%Vision+1
Megatank
100%
100%
Vision+1Battleship
100%
100%
Vision+1
APC100%Vision+1Cruiser
100%
100%
Vision+1
Artillery
100%
100%
Vision+1Lander100%Vision+1
Rocket
100%
100%
Vision+1Submarine
100%
100%
Vision+1
Anti-Air
100%
100%
Vision+1Black Boat100%Vision+1
Missile
100%
100%
Vision+1Carrier
100%
100%
Vision+1
Piperunner
100%
100%
Vision+1Oozium100%

Enhanced Vision
Increases Sonja’s vision by one space, and it allows her to see woods and reefs with no need of being next to them.
Unit Ratings:
• All Units: 110% Attack, 110% Defence

Modified Stats:
• Luck Range: 0 – 10
• Bad Luck Range: 0 – 5
• Vision: +2
• Unit HP is obscured on the map, but not in battle animations
• Terrain Star Reduction: -2
• Forest and Reef tiles are revealed when in vision range without requiring an adjacent unit

CO Power Chart
Infantry
110%
110%
Vision+2 +Fog PierceFighter
110%
110%
Vision+2 +Fog Pierce
Mech
110%
110%
Vision+2 +Fog PierceBomber
110%
110%
Vision+2 +Fog Pierce
Recon
110%
110%
Vision+2 +Fog PierceBattle Copter
110%
110%
Vision+2 +Fog Pierce
Tank
110%
110%
Vision+2 +Fog PierceTransport Copter110%Vision+2 +Fog Pierce
Mid Tank
110%
110%
Vision+2 +Fog PierceStealth
110%
110%
Vision+2 +Fog Pierce
Neotank
110%
110%
Vision+2 +Fog PierceBlack Bomb110%Vision+2 +Fog Pierce
Megatank
110%
110%
Vision+2 +Fog PierceBattleship
110%
110%
Vision+2 +Fog Pierce
APC110%Vision+2 +Fog PierceCruiser
110%
110%
Vision+2 +Fog Pierce
Artillery
110%
110%
Vision+2 +Fog PierceLander110%Vision+2 +Fog Pierce
Rocket
110%
110%
Vision+2 +Fog PierceSubmarine
110%
110%
Vision+2 +Fog Pierce
Anti-Air
110%
110%
Vision+2 +Fog PierceBlack Boat110%Vision+2 +Fog Pierce
Missile
110%
110%
Vision+2 +Fog PierceCarrier
110%
110%
Vision+2 +Fog Pierce
Piperunner
110%
110%
Vision+2 +Fog PierceOozium100%

Counter Break
All of the intelligence gathering advantages of Enhanced Vision are rolled into a powerful defensive tool. During Counter Break whenever an enemy unit attacks one of Sonja’s units, it will suffer the counter attack before it is capable of launching an attack.
Unit Ratings:
• All Units: 110% Attack, 110% Defence

Modified Stats:
• Luck Range: 0 – 10
• Bad Luck Range: 0 – 5
• Vision: +2
• Unit HP is obscured on the map, but not in battle animations
• Counter attacks strike before the enemy attacks
• Terrain Star Reduction: -3
• Forest and Reef tiles are revealed when in vision range without requiring an adjacent unit

Super CO Power Unit Chart
Infantry
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Fighter
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Mech
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Bomber
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Recon
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Battle Copter
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Tank
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Transport Copter110%Vision+2 +Fog Pierce
Mid Tank
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Stealth
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Neotank
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Black Bomb110%Vision+2 +Fog Pierce
Megatank
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Battleship
110%
110%
Vision+2 +Fog Pierce
APC110%Vision+2 +Fog PierceCruiser
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Artillery
110%
110%
Vision+2 +Fog PierceLander110%Vision+2 +Fog Pierce
Rocket
110%
110%
Vision+2 +Fog PierceSubmarine
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Anti-Air
110%
110%
Vision
First Strike Counter
+2 +Fog Pierce
+First Counter
Black Boat110%Vision+2 +Fog Pierce
Missile
110%
110%
Vision+2 +Fog PierceCarrier
110%
110%
Vision+2 +Fog Pierce
Piperunner
110%
110%
Vision+2 +Fog PierceOozium100%

Tag Partners
Kanbei130%“Battle Standard”
Sami110%“Girl Power”
Lash105%“Brainstorm”
Sensei105%
Von Bolt90%
Additional Information
Unlock Condition: Starts unlocked
HQ Style: Yellow Comet
Default Army Colour: Yellow
Default Unit Style: Yellow Comet
CO Power Theme: “Power!”
Super CO Power Theme: “Super Power!”
Tag CO Power Theme: “Tag Power!”
Bugs, Oversights and Edge Cases
Counter Break Animation: Despite changing the order of combat, the animation for attacks under the effect of Counter Break play out as if the attack and counterattack order is unchanged.
CPU and Hidden HP: CPU players completely ignore this ability and know the exact HP a unit has when it is making calculations.
CPU and piercing vision: CPU players ignore vision ranges and can see any tile that is not normally obscured during Fog of War, when Enhanced Vision or Counter Break is active a CPU player can see every tile on the map.
Luck Roll Modifiers: Luck rolls are scaled by the attacking unit’s HP and the defending unit’s defence modifiers. With no defensive modifiers and a full HP unit, luck rolls add to the base displayed percentage at a rate of 1 to 1%. The maximum possible additional damage is the base percentage damage plus the top of the luck range, minus 1%.
Bad Luck Roll Modifiers: These scale the same way as positive luck roll modifiers and will reduce an attack to 0% at minimum. The minimum possible damage is the displayed percentage plus 1% if it would be above 0%, and 0% if it would be below 0%.