- Map Case: 3 Player
- Players: 3
- Unlock: N/A
AW2
Jab Peninsula
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Ink Canal
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Glass Heights
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Gem Creek
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Fork River
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Eel Channels
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Devil’s Inlet
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Clover Keys
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Channel City
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Bead Islands
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Atlas River
- Map Case: 3 Player
- Players: 3
- Unlock: N/A
Zero Wood
- Map Case: Versus
- Players: 2
- Unlock: N/A
Vision Bridge
- Map Case: Versus
- Players: 2
- Unlock: N/A
Tribe Islands
- Map Case: Versus
- Players: 2
- Unlock: N/A
Switchback
- Map Case: Versus
- Players: 2
- Unlock: N/A
Swan Cove
- Map Case: Versus
- Players: 2
- Unlock: N/A
Sun Canal
- Map Case: Versus
- Players: 2
- Unlock: N/A
Star Islands
- Map Case: Versus
- Players: 2
- Unlock: N/A
Sabre Range
- Map Case: Versus
- Players: 2
- Unlock: N/A
Ruby Keys
- Map Case: Versus
- Players: 2
- Unlock: N/A
Rainy Haven
- Map Case: Versus
- Players: 2
- Unlock: N/A
Rail Strait
- Map Case: Versus
- Players: 2
- Unlock: N/A
Portal Bridge
- Map Case: Versus
- Players: 2
- Unlock: N/A
Piston Dam
- Map Case: Versus
- Players: 2
- Unlock: N/A
Little Island
- Map Case: Versus
- Players: 2
- Unlock: N/A
Hourglass Isle
- Map Case: Versus
- Players: 2
- Unlock: 500 Points
Hat Harbor
- Map Case: Versus
- Players: 2
- Unlock: N/A
Go Island
- Map Case: Versus
- Players: 2
- Unlock: N/A
ROM Cleaner Patch (AW2)
Base Game: Advance Wars 2: Black Hole Rising (U)
Release Date: 24th February 2007
Version 1.0: Download (IPS Format)
Short Description: Cleans a dirty Advance Wars 2 (U) ROM – aka the “Flower Intro” version.
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Andy’s Adventure (AW2) by Mark999
Base Game: Advance Wars 2 (U)
Release Date: 1st June 2017
Version 1.0: Download (IPS Format)
Forum Thread: View
Short Description: For the first time in AW hacking history, a brand-new custom campaign hack of Advance Wars 2: Black Hole Rising! Starring Flak! Impossible situations! Silly HQ Captures! And Factories!
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Versus Mode Turn Timer (AW2) by Xenesis
Base Game: Advance Wars 2: Black Hole Rising (U)
Release Date: 16th May 2017
Version 1.0: Download (IPS Format)
Source Code (Version 1.0) Download (ARMIPS Format)
Forum Thread: View
Short Description: Adds a new feature to the game – a Versus mode timer for multiplayer matches.
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Lander
The Lander is a naval troop-carrying unit. It is lightly armoured and mobile, but has no weapons of its own. It is the only way to move heavier land units across oceans. | |||||||||||||||||||||||||||||||||||
Price: | 12000G | Move: | 6 | ||||||||||||||||||||||||||||||||
Built: | Port | Move Type: | Naval Transport | ||||||||||||||||||||||||||||||||
Vision: | 1 | Fuel: | 99 | ||||||||||||||||||||||||||||||||
Ammo: | None | Consumption: | 1 per Day | ||||||||||||||||||||||||||||||||
Abilities: | Transport | This unit is capable of transporting other units. It has the Load and Drop commands. Details Transports: Capacity: Two Units Load/Unload: |
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Movement Chart
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Primary Weapon: | None | Secondary Weapon: | None |
Transport Copter
The T-Copter is a basic troop-carrying unit. It is lightly armoured and mobile, but has no weapons of its own. It allows Infantry and Mech units to be transported to areas of the map that would not otherwise be possible, due to the fact that it can fly. | |||||||||||||||||||||||||||||||||||
Price: | 5000G | Move: | 6 | ||||||||||||||||||||||||||||||||
Built: | Airport | Move Type: | Air | ||||||||||||||||||||||||||||||||
Vision: | 2 | Fuel: | 99 | ||||||||||||||||||||||||||||||||
Ammo: | None | Consumption: | 1 per Day | ||||||||||||||||||||||||||||||||
Abilities: | Transport | This unit is capable of transporting other units. It has the Load and Drop commands. Details Transports: Capacity: One Unit Load/Unload: |
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Movement Chart
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Primary Weapon: | None | Secondary Weapon: | None |
APC
The APC is a basic troop-carrying unit. It is lightly armoured and mobile, but has no weapons of its own. It also supports the army by replenishing the supplies of other units. | |||||||||||||||||||||||||||||||||||
Price: | 5000G | Move: | 6 | ||||||||||||||||||||||||||||||||
Built: | Base | Move Type: | Tread | ||||||||||||||||||||||||||||||||
Vision: | 1 | Fuel: | 70 | ||||||||||||||||||||||||||||||||
Ammo: | None | Consumption: | None | ||||||||||||||||||||||||||||||||
Abilities: | Supply | Restores the fuel and ammo supplies of every unit adjacent to the APC. The APC automatically supplies at the start of a turn, and can also use the command manually. | |||||||||||||||||||||||||||||||||
Transport | This unit is capable of transporting other units. It has the Load and Drop commands. Details Transports: Capacity: One Unit Load/Unload: |
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Movement Chart
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Primary Weapon: | None | Secondary Weapon: | None |
Infantry
The basic foot-soldier unit available to all armies. They have low firepower and are inexpensive, but are essential due to their ability to capture properties. | |||||||||||||||||||||||||||||||||||||||||||||||
Price: | 1000G | Move: | 3 | ||||||||||||||||||||||||||||||||||||||||||||
Built: | Base | Move Type: | Foot | ||||||||||||||||||||||||||||||||||||||||||||
Vision: | 2 | Fuel: | 99 | ||||||||||||||||||||||||||||||||||||||||||||
Ammo: | None | Consumption: | None | ||||||||||||||||||||||||||||||||||||||||||||
Abilities: | Capture | Allows the unit to capture neutral properties, or properties held by the enemy. Captures 1 point per current HP. | |||||||||||||||||||||||||||||||||||||||||||||
Mountain Vision | Improves the unit’s vision by 3 when standing on a Mountain tile. | ||||||||||||||||||||||||||||||||||||||||||||||
Movement Chart
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Primary Weapon: | None | Secondary Weapon: | Machine Gun | ||||||||||||||||||||||||||||||||||||||||||||
Range: | 1-1 | ||||||||||||||||||||||||||||||||||||||||||||||
Damage Chart
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Bean Island
Map Data:
- Map Case: Classic
- Players: 2
- Unlock: N/A
Big Daddy
Map Data:
- Map Case: Pre-Deployed
- Players: 2
- Unlock: N/A
Alakule
Map Data:
- Map Case: 4 Player
- Players: 4
- Unlock: N/A
Archipelagos
Map Data:
- Map Case: 3 Player
- Players: 3
- Unlock: 500 Points
Eon Springs
Map Data:
- Map Case: Versus
- Players: 2
- Unlock: N/A
Cog Isle
Map Data:
- Map Case: Versus
- Players: 2
- Unlock: N/A
Maps
Beaker River
Map Data:
- Map Case: Versus
- Players: 2
- Unlock: N/A
Asphalt Maze
Map Data:
- Map Case: Versus
- Players: 2
- Unlock: N/A
Basic Information
Game Platform:
- Nintendo Gameboy Advance
Release Dates:
- Japan: 25th November 2004 (As a compilation in Gameboy Wars 1 & 2 Advance)
- North America: 24th June 2003
- Europe: 3rd October 2003
Digital Re-release Dates:
Wii U: Virtual Console
- Japan: 3rd April 2014 (As a compilation in Gameboy Wars 1 & 2 Advance)
- North America: 20th August 2015
- Europe: 2nd July 2015
Other Information:
- Players: 1 to 4
- Game Mode: Single Player, Single-System Multiplayer, Multi-Cartridge Multiplayer, Download Multiplayer
- Wii U VC Game Mode: Single Player, Single-System Multiplayer
- Accessory Support: Game boy Advance Link Cable
War Room Challenge 2012 (AW2) by Xenesis
Base Game: Advance Wars 2 (U)
Release Date: 25th March 2012
Version 1.3: Download (IPS Format)
Forum Thread: View
Short Description: The ultimate War Room Challenge! Take on 30 maps in this Advance Wars 2 Gauntlet.
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Mech
The Mech is a more powerful but less mobile variant of the Infantry unit. They have extra firepower with their bazooka, while still retaining the ability to capture properties. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Price: | 3000G | Move: | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Built: | Base | Move Type: | Mech | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vision: | 2 | Fuel: | 70 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ammo: | 3 | Consumption: | None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Abilities: | Capture | Allows the unit to capture neutral properties, or properties held by the enemy. Captures 1 point per current HP. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mountain Vision | Improves the unit’s vision by 3 when standing on a Mountain tile. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Movement Chart
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Primary Weapon: | Bazooka | Secondary Weapon: | Machine Gun | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Range: | 1-1 | Range: | 1-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Damage Chart
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Damage Chart
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